The format for the tournament is a sixteen player elimination tournament starting with group stages and entering a playoffs round in the round of 8.
League of Legends was added as a recurring event in From Wikipedia, the free encyclopedia. Retrieved November 15, Retrieved December 31, Professional StarCraft II competition.
Esports and competitive video gaming. List of esports players List of esports games List of esports leagues and tournaments Tier list.
Retrieved from " https: CS1 Korean-language sources ko Articles with Kanuri-language external links. As KeSPA sought to sell these broadcast rights, OGN and MBCGame, by and large, balked at having to pay KeSPA for rights they felt they already had, by virtue of their having operated and cultivated the popular Proleague into its present state, as well as intimating their concerns over their limited financial means as, by and large, small, niche cable networks.
Unable to negotiate a contract with the two networks, KeSPA put the broadcast rights up for auction, with IEG winning the auction as the sole bidder.
Thus, with the next Proleague, the Shinhan Bank Proleague Round 1 scheduled for early April , a tense situation developed where the uncertainty over the future of the Proleague drew concern from not only pro-gaming players and teams, fans, and casual spectators, but perhaps mostly importantly, corporate sponsors, who may elect to provide financial backing to other available ventures, thus threatening the future of professional StarCraft.
Corporate sponsors, such as Shinhan Bank, began to express their concern, as did fans, who had become increasingly agitated, staged protests and posted complaints on KeSPA forums.
Although the terms were not revealed, it is believed the two networks agreed to contract the broadcast rights from IEG and KeSPA, with royalties paid for derivative works, such as VODs.
A few of the teams stopped participating, and GOM leagues stopped. In April , Blizzard broke off negotiations with KeSPA, noting little to no progress had been made in the past three years.
According to KeSPA, Blizzard was asking prior approval to all league such as contracting sponsorship, marketing materials, broadcasting plans, licensing fees for running of leagues, ownership of all broadcasted programs and derived works, such as VODs, and the right to audit KeSPA.
KeSPA also stated in this response that they were willing to pay a "reasonable" fee in potentially arriving at a compromise.
With StarCraft II being released, fans speculated that Blizzard was making a stand with Brood War to ensure their IP and copyrights would be properly recognized, as well as to have better control over financial implications of what would likely be successful sequel.
In May , with negotiations having broken off, Blizzard announced it had provided exclusive rights for both Brood War and StarCraft II to Gretech with a term limit of three years.
From August to October , negotiations continue, but no long term compromises were reached. Unable to reach a settlement, in late November and December , Blizzard would issue statements on the matter, stating their wishes to have their intellectual property rights properly addressed and licensed.
In March , GOM gave up exclusive rights to Brood War, amidst the various legal proceedings, announcing that they relinquished tournament operation and broadcasting rights back to Blizzard Entertainment.
Effectively, with the inability to find a compromise between GOMtv and the existing game broadcasting companies, and thus an inability to commercialize on the rights, GOM stepped away from the situation, likely with a cost savings.
Brood War Tournaments and ownership rights of derivative works. As such, KeSPA and the broadcasting stations can run tournaments as they saw fit, and Blizzard would not restrict the sales of any derivative works that is created from tournaments.
On August 11 , KeSPA announced the first ever "free agency" period for its governed players from August , , where professional players had opportunity to negotiate with another team.
To be eligible for free agency, players must have played a minimum amount of team games. Additionally, players were required to have been active for the following number of years after June 27, The re-compensation or transfer fee rules were particularly punitive.
Furthermore, players were restricted to negotiating a contract with the team that bids the highest amount, rather than their teams of choice.
Notably, players were not allowed to employ agents. The list of players eligible for the Free Agency period were:
Kespa Video[2018 LoL KeSPA Cup] KING-ZONE vs Gen.G - 2Round Ro8 Group B Game 1
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